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Dungeons

DungeonRegionType# FloorsBossTreasure
Viridian ForestKantoFight the Boss1
#127 - Pinsir
Pinsir
Bug
1 Random TM
Mt. MoonKantoFight the Boss3
#35 - Clefairy
Clefairy
Fairy
1 Random fossil
Cerulean CaveKantoFight the Boss5
#150 - Mewtwo
Mewtwo
Psychic
???
Rock TunnelKantoDark Cave3
#745 - Lycanroc
Lycanroc
1 Random TM
Diglett's CaveKantoFight the Boss1
#51 - Dugtrio
Dugtrio
Ground
???
Pokemon TowerKantoFight the Boss4
Annihilape
???
Seafoam IslandsKantoFight The Boss5
#144 - Articuno
Articuno
Ice
Flying
???
Power PlantKantoFight the Boss5
#145 - Zapdos
Zapdos
Electric
Flying
???
Victory RoadKantoFight the Boss5
#146 - Moltres
Moltres
Fire
Flying
???
Ruins of AlphJohtoFight the Boss2
#201 - Unown
Unown
Psychic
???
Slowpoke WellJohtoFight the Boss1
#199 - Slowking
Slowking
Water
Psychic
???
Union CaveJohtoFight the Boss3
#194 - Wooper
Wooper
Water
Ground
???
Ilex ForestJohtoFight the Boss1
#251 - Celebi
Celebi
Psychic
Grass
???
National ParkJohtoFight the Boss1
#123 - Scyther
Scyther
Bug
Flying
???
Sprout TowerJohtoFight the Boss3
#71 - Victreebel
Victreebel
Grass
Poison
Whirl IslandsJohtoFight the Boss5
#249 - Lugia
Lugia
Psychic
Flying
???
Bell TowerJohtoFight the Boss5
#250 - Ho-Oh
Ho-Oh
Fire
Flying
???
Dark CaveJohtoDark Cave5
#379 - Registeel
Registeel
Steel
???
Mt. MortarJohtoFight the Boss5
#377 - Regirock
Regirock
Rock
Ice PathJohtoFight the Boss5
#378 - Regice
Regice
Ice
???
Lake of RageJohtoFight the Boss1
#130 - Gyarados
Gyarados
Water
Flying
???
Dragon's DenJohtoFight the Boss3
Baxcalibur
???

Dungeon Mechanics

Dungeons are randomly generated every time the user walks in. Each dungeon consists of a grid of 100x100 (initially) squares, and each one of these maps can constitude a floor of the dungeon.

Dungeons are structured as a folder, containing:

  • Entrance
  • Floors
  • Final Room
    • A single map containing the Boss Room, Treasure Room, and Exit Room
    • The player can walk to the Exit Room from the Boss Room and Treasure Room, but not the other way around

Whenever the player enters a Dungeon, they have 3 objectives:

  • Locate the Boss
  • Find the Treasure

The only objective they must complete is finding the exit. The other two are optional, but usually involve getting items and Pokemon that are rare to come across.

Types of Dungeons

Dark Cave

These dungeons are darkened, and require the use of Flash to see a bit further. These are a subtype of the "Fight the Boss" Dungeons.

Fight the Boss

The player must defeat a boss Pokemon in order to complete the dungeon. The boss Pokemon is usually a legendary Pokemon, or a Pokemon that is rare to come across.

In some quests, just seeing the boss will be enough.

Find the Treasure

This mode can be enabled by a quest or achievement, in which the player must find a special item inside the Dungeon