Skip to main content

TMs

TMMovePriceDescription
TM01Honeclaws3000The user sharpens its claws to boost its Attack stat and accuracy.
TM02Dragonclaw3000The user slashes the target with huge, sharp claws.
TM03Psyshock3000The user materializes an odd psychic wave to attack the target. This attack does physical damage.
TM04Calmmind1500The user quietly focuses its mind and calms its spirit to raise its Sp. Atk and Sp. Def stats.
TM05Roar1000The target is scared off and replaced by another Pokémon in its party. In the wild, the battle ends.
TM06Toxic3000A move that leaves the target badly poisoned. Its poison damage worsens every turn.
TM07Hail3000Summons a hailstorm that lasts for five turns. The hailstorm damages all types except Ice.
TM08Bulkup1500The user tenses its muscles to bulk up its body, boosting both its Attack and Defense stats.
TM09Venoshock2000The user drenches the target in a special poisonous liquid. Its power is doubled if the target is poisoned.
TM10Hiddenpower2000A unique attack that varies in type and intensity depending on the Pokémon using it.
TM11Sunnyday2000The user intensifies the sun for five turns, powering up Fire-type moves.
TM12Taunt1500The target is taunted into a rage that allows it to use only attack moves for three turns.
TM13Icebeam3000The target is struck with an icy-cold beam of energy. It may also freeze the target solid.
TM14Blizzard5500A howling blizzard is summoned to strike the opposing team. It may also freeze them solid.
TM15Hyperbeam7500The target is attacked with a powerful beam. The user must rest on the next turn to regain its energy.
TM16Lightscreen2000A wondrous wall of light is put up to suppress damage from special attacks for five turns.
TM17Protect2000It enables the user to evade all attacks. Its chance of failing rises if it is used in succession.
TM18Raindance2000The user summons a heavy rain that falls for five turns, powering up Water-type moves.
TM19Telekinesis3000The user makes the target float with its psychic power. The target is easier to hit for three turns.
TM20Safeguard2000The user creates a protective field that prevents status problems for five turns.
TM21Frustration1000A full-power attack that grows more powerful the less the user likes its Trainer.
TM22Solarbeam3000A two-turn attack. The user gathers light, then blasts a bundled beam on the second turn.
TM23Smackdown3000The user throws a stone or similar projectile to attack a foe. A flying Pokémon will fall to the ground if hit.
TM24Thunderbolt3000A strong electric blast is loosed at the target. It may also leave the target with paralysis.
TM25Thunder5500A wicked thunderbolt is dropped on the target to inflict damage. It may also leave the target with paralysis.
TM26Earthquake3000The user sets off an earthquake that strikes every Pokémon around it.
TM27Return1000A full-power attack that grows more powerful the more the user likes its Trainer.
TM28Dig2000The user burrows, then attacks on the second turn. It can also be used to exit dungeons.
TM29Psychic3000The target is hit by a strong telekinetic force. It may also reduce the target's Sp. Def stat.
TM30Shadowball3000The user hurls a shadowy blob at the target. It may also lower the target's Sp. Def stat.
TM31Brickbreak3000The user attacks with tough fists, etc. It can also break any barrier such as Light Screen and Reflect.
TM32Doubleteam1000By moving rapidly, the user makes illusory copies of itself to raise its evasiveness.
TM33Reflect2000A wondrous wall of light is put up to suppress damage from physical attacks for five turns.
TM34Sludgewave3000It swamps the area around the user with a giant sludge wave. It may also poison those hit.
TM35Flamethrower3000The target is scorched with an intense blast of fire. It may also leave the target with a burn.
TM36Sludgebomb3000Unsanitary sludge is hurled at the target. It may also poison the target.
TM37Sandstorm2000A five-turn sandstorm is summoned to hurt all combatants except the Rock, Ground, and Steel types.
TM38Fireblast5500The foe is attacked with an intense blast of all-consuming fire. It may also leave the target with a burn.
TM39Rocktomb2000Boulders are hurled at the target. It also lowers the target's Speed by preventing its movement.
TM40Aerialace3000The user confounds the target with speed, then slashes. The attack lands without fail.
TM41Torment1500The user torments and enrages the target, making it incapable of using the same move twice in a row.
TM42Facade3000An attack move that doubles its power if the user is poisoned, paralyzed, or has a burn.
TM43Flamecharge2000The user cloaks itself with flame and attacks. Building up more power, it raises the user's Speed stat.
TM44Rest3000The user goes to sleep for two turns. It fully restores the user's HP and heals any status problem.
TM45Attract3000If it is the opposite gender of the user, the target becomes infatuated and less likely to attack.
TM46Thief2000The user attacks and steals the target's held item simultaneously. It can't steal if the user holds an item.
TM47Lowsweep3000The user attacks the target's legs swiftly, reducing the target's Speed stat.
TM48Round3000The user attacks the target with a song. Others can join in the Round to increase the power of the attack.
TM49Echoedvoice1500The user attacks the target with an echoing voice. If this move is used every turn, it does greater damage.
TM50Overheat5500The user attacks the target at full power. The attack's recoil sharply reduces the user's Sp. Atk stat.
TM51Allyswitch1000The user teleports using a strange power and switches its place with one of its allies.
TM52Focusblast5500The user heightens its mental focus and unleashes its power. It may also lower the target's Sp. Def.
TM53Energyball3000The user draws power from nature and fires it at the target. It may also lower the target's Sp. Def.
TM54Falseswipe2000A restrained attack that prevents the target from fainting. The target is left with at least 1 HP.
TM55Scald3000The user shoots boiling hot water at its target. It may also leave the target with a burn.
TM56Fling2000The user flings its held item at the target as an attack. Its power and effects depend on the item.
TM57Chargebeam3000The user fires a concentrated bundle of electricity. It may also raise the user's Sp. Atk stat.
TM58Skydrop2000The user hurls the foe into the sky, then drops it on the next turn. The foe cannot attack while in the sky.
TM59Incinerate1500The user attacks the target with fire. If the target is holding a Berry, it becomes burnt up and unusable.
TM60Quash3000The user suppresses the target and makes its move go last.
TM61Willowisp2000The user shoots a sinister, bluish-white flame at the target to inflict a burn.
TM62Acrobatics3000The user nimbly strikes the target. If the user is not holding an item, this attack inflicts massive damage.
TM63Embargo2000It prevents the target from using its held item. Its Trainer is also prevented from using items on it.
TM64Explosion7500The user explodes to inflict damage on those around it. The user faints upon using this move.
TM65Shadowclaw3000The user slashes with a sharp claw made from shadows. It has a high critical-hit ratio.
TM66Payback3000The user stores power, then attacks. If the user can use this attack after the foe, its power is doubled.
TM67Retaliate1000The user gets revenge for a fainted ally. If an ally fainted in the last turn, this move's power is increased.
TM68Gigaimpact7500The user charges at the target using every bit of its power. The user must rest on the next turn.
TM69Rockpolish1500The user polishes its body to reduce drag. It sharply raises the Speed stat.
TM70Flash1000The user flashes a bright light that cuts the target's accuracy. It can also be used to illuminate caves.
TM71Stoneedge3000The user stabs the foe with sharpened stones from below. It has a high critical-hit ratio.
TM72Voltswitch3000After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM73Thunderwave2000A weak electric charge is launched at the target. It causes paralysis if it hits.
TM74Gyroball3000The user tackles the target with a high-speed spin. The slower the user, the greater the damage.
TM75Swordsdance1500A frenetic dance to uplift the fighting spirit. It sharply raises the user's Attack stat.
TM76Strugglebug2000Resisting, the user attacks the opposing Pokémon. The targets' Sp. Atk stat is reduced.
TM77Psychup1500The user hypnotizes itself into copying any stat change made by the target.
TM78Bulldoze1500The user stomps down on the ground and attacks everything in the area. The targets' Speed stat is reduced.
TM79Frostbreath3000The user blows a cold breath on the target. This attack always results in a critical hit.
TM80Rockslide3000Large boulders are hurled at the opposing team to inflict damage. They may also make the targets flinch.
TM81Xscissor3000The user slashes at the target by crossing its scythes or claws as if they were a pair of scissors.
TM82Dragontail1000The user knocks away the target and drags out another Pokémon in its party. In the wild, the battle ends.
TM83Workup2000The user is roused, and its Attack and Sp. Atk stats increase.
TM84Poisonjab3000The target is stabbed with a tentacle or arm steeped in poison. It may also poison the target.
TM85Dreameater3000The user eats the dreams of a sleeping target. It absorbs half the damage caused to heal the user's HP.
TM86Grassknot3000The user snares the target with grass and trips it. The heavier the target, the greater the damage.
TM87Swagger1500The user enrages and confuses the target. However, it also sharply raises the target's Attack stat.
TM88Pluck3000The user pecks the target. If the target is holding a Berry, the user plucks it and gains its effect.
TM89Uturn3000After making its attack, the user rushes back to switch places with a party Pokémon in waiting.
TM90Substitute2000The user makes a copy of itself using some of its HP. The copy serves as the user's decoy.
TM91Flashcannon3000The user gathers all its light energy and releases it at once. It may also lower the target's Sp. Def stat.
TM92Trickroom5500The user creates a bizarre space in which slower Pokémon get to move first for five turns.
TM93Wildcharge3000The user shrouds itself in electricity and smashes into its target. It also damages the user a little.
TM94Rocksmash1000The user attacks with a punch that can shatter a rock. It may also lower the target's Defense stat.
TM95Snarl3000The user yells as if it is ranting about something, making the target's Sp. Atk stat decrease.
HM01Cut0The target is cut with a scythe or claw. It can also be used to cut down thin trees.
HM02Fly0The user soars, then strikes on the second turn. It can also be used to fly to any familiar town.
HM03Surf0It swamps the area around the user with a giant wave. It can also be used for crossing water.
HM04Strength0The target is slugged with a punch thrown at maximum power. This move can also be used to move boulders.
HM05Waterfall0The user charges the target at an awesome speed. It can also be used to climb a waterfall.
HM06Dive0The user dives on the first turn, and floats up and attacks on the second. It can be used to dive in the ocean.

Crafting TMs

TMs are crafted by combining a blank TM with a number of Elemental Shard of that type. In addition, the player must know the recipe of the TM they want to craft.

The recipe for each TM is:

  • x1 Blank TM
  • (Price / 200) Elemental Shards