Healing Items
Item | Price | Effect |
---|---|---|
Ether Rank C | 3000 | Restores 1 PP to one move of the target. |
Ether Rank B | 5000 | Restores 10% of the target's max PP. |
Ether Rank A | 10000 | Restores 30% of the target's max PP. |
Potion Rank C | 600 | Restores 20% of the target's max HP. |
Potion Rank B | 1200 | Restores 50% of the target's max HP. |
Potion Rank A | 2400 | Restores 80% of the target's max HP. |
Medicine Rank C | 500 | Recovers from a Volatile Status |
Medicine Rank B | 1000 | Recovers from a Non-volatile Status |
Medicine Rank A | 1200 | Recovers from any Status effect |
Revive Rank C | 1500 | Revives a fainted Pokemon with 30% of its max HP |
Revive Rank B | 3000 | Revives a fainted Pokemon with 50% of its max HP |
Revive Rank A | 6000 | Revives a fainted Pokemon with 70% of its max HP |
Crafting
Healing Items are crafted by combining a Bottle of Water, an item commonly found in PokeMarts that has no particular use, as well as a number of natural herbs
The possible ingredients are:
- Mental Herb ($100)
- Energy Leaves ($300)
- Healing Root ($500)
- Mystic Flower ($1000)
- Tiny Mushroom ($5000)
- Big Mushroom ($10000)
Besides from a Bottle of Water
, crafting each healing item requires a different combination of ingredients. The following table shows the possible combinations:
Item | Rank | Ingredient A | Ingredient B |
---|---|---|---|
Medicine | C | x1 Tiny Mushroom | x3 Mental Herb |
Medicine | B | x2 Tiny Mushroom | x5 Mental Herb |
Medicine | A | x3 Tiny Mushroom | x7 Mental Herb |
Potion | C | x1 Tiny Mushroom | x3 Healing Root |
Potion | B | x2 Tiny Mushroom | x5 Healing Root |
Potion | A | x3 Tiny Mushroom | x7 Healing Root |
Ether | C | x1 Big Mushroom | x3 Energy Leaves |
Ether | B | x2 Big Mushroom | x5 Energy Leaves |
Ether | A | x3 Big Mushroom | x7 Energy Leaves |
Revive | C | x1 Big Mushroom | x3 Mystic Flower |
Revive | B | x2 Big Mushroom | x5 Mystic Flower |
Revive | A | x3 Big Mushroom | x7 Mystic Flower |